In Part 2 of this 2 part tutorial series (watch Part 1), David Ariew shows you how to use Otoy Octane Render’s fantastic Displacement features to make complex greeble style surface geometry in Cinema 4D using 8K displacement maps he created in Illustrator.
Want to see more tutorials from David? Be sure to show him some love, follow him on Twitter, Instagram and Facebook and leave some comments in the comments section & let us know about any Octane tutorials you’d like to see in the future!
Topics covered include:
• Using the Displacement feature in Octane Render
• Create complex surface geometry with an 8K Displacement Map
• Useful tips and tricks for using Displacement in Octane Render
If you have any questions about Creating Displacement Map Textures for Cinema 4D, post them in the comments section! If you create anything using this technique, be sure to share it with me on Twitter, Instagram, Facebook, or in the Comments! Thanks for watching!