In this Cinema 4D tutorial, EJ is going to show you the easiest way to add an animated walk cycle to your characters in Cinema 4D using CMotion!
Learn more about Bendy Limbs Rig for C4D
You Will Learn:
• Bendy Limbs Rig for C4D
• Intro to Character Object
• Intro to CMotion
• Dialing in CMotion settings
• Walking on surfaces and along splines
New to 3D? Watch my FREE Cinema 4D Lite for the 2D Animator series
If you have any questions about this tutorial, post them in the comments section! If you created any cool animated walk cycles using this workflow, be sure to share it with me Twitter, Instagram, Facebook, or in the Comments! Thanks for watching!
Hi EJ,
I have a question with Bendy Limbs. I’m using it with Cmotion in C4D r21. The rigging of Bendy Limbs itself works fine but, on the other hand, the CMotion doesn’t work with the Bendy Limbs for me since when I clicked the “Add Walk” in the object tab after the rig was done, nothing happened at all. Do you have any idea what could be the problem for this issue? Is it about the version of C4D that Bendy Limb doesn’t support yet?
Please email me and we can see if you got the latest version of Bendy Limvs that supports CMotion!
Hi Ej,
I have had the similar problem faced by our friend named Mac so that I would like to see if his problem was worked out. If so, I will be thankful to know the solution in hope for tackling the challenge.
Hello Ej,
for some reason, the Rig messes up my character completely. The moment I put the objects into the deformer folders they are deformed and set off before I moved anything. So the head is not sittting on the neck any more, the torso gets bent backwards, the legs are beneath the feet etc. What can I do?
Thanks, Daniel
not sure what’s going on there but there are adjustments that need to be made to adapt to certain models, so if your model is not in a good t-pose it’ll not look great upon applying CMotion
It happens with completely different characters. I put the head in the “Head.bind_Model” group and it immediately gets flattened and moved several inches higher. The torso gets stretched and moved upwards either. I haven’t even applied C-Motion so far.
Same Problem here. I notice that some controller doesn’t move to match the component dots. When I try to bind the element move to where the controller is. I also try to adjust the controller but some can’t be adjusted (for example knees controllers) t. Anyway, I use C4D R21, Please let me know if anyone has a solution. It’s a good product tho, I really want to make it work.
Hi!! This is awesome! QQ, can I save the CMotion animation to use it in MarvelousDesigner to create clothes?
hello sorry for my english!! Can you use the jiggle deformer with the bendy limb to move with animation itself. I cant use it.