In this tutorial, I’m going to show you how you can create a seamless cloth simulation/dynamics loop in Cinema 4D.  First, I’ll show you how you can create your cloth ribbon using SplineWrap.  Then, I’ll show you how to apply a Cloth tag and pin parts of your geometry down so you can create undulating cloth movements using Turbulence and Wind Particle Forces.  Next, I’ll show you how to apply Camera Mapped striped textures to turn this animation into some “Op Art“.  Finally, I’ll show you my method for creating a seamless cloth dynamics loop.  If you have any questions, be sure to hit me in the comments below!  Have fun and if you make something with this technique, be sure to share it!  Enjoy!