How to Create an Iridescent Material in Cinema 4D

In this tutorial I’m going to show you how to create an iridescent texture in Cinema 4D (this tutorial also works with Cinema 4D Lite).  I’ll start by building up a scene to apply materials to.  I’ll then go over the Spectral Shader that applies prismatic color reflexes, or pearl like effects to your specular channel.  We’ll cover all the options inside the Spectral Shader as well as how lights and camera view can affect how the effect is applied to your object.  Finally I’ll give you some hints as to how you can create a soapy bubble type of effect using the Spectral Shader.  Have fun and experiment! If you have any questions be sure to post it in the comments section and if you create any cool iridescent textures, be sure to share it with me!  Thanks for watching! This was recorded live on the Live Design Stream. To get alerted for future live design casts & get sneak peeks at new tutorials before anyone else, sign up for the Eyedesyn Newsletter.