Easily Fold Objects Using Joints & Pose Morph Tag in Cinema 4D

In my new tutorial, I’ll be continuing on how to create cool flat 2D design animations using Cinema 4D. In this one I cover how to fold objects such as maps or brochures by introducing you some very simple joint rigging techniques. I’ll cover how to prep your geometry, how to create joints, how to have the joints bind to the geometry so the joints move the geometry by going over the Skin object. Finally I’ll show you how to easily animate the folding by using a Pose Morph tag and setting just a couple keyframes to control it all.  If you’re not familiar with the Pose Morph Tag, be sure to check out my previous Pose Morph tutorial on how it can be used to animate rigged objects.

Watch my other Pose Morph Tutorial to learn how to use the Pose Morph to morph between object states. And if you want to learn more about how to use Cinema 4D in your 2D workflow, check out my Mixing 2D & 3D with Cinema 4D & After Effects Lynda.com course where I go over some creative ways to use the tools in C4D for a mainly 2D workflow inside of After Effects.