Creating Soft Body Dynamic Strings in Cinema 4D

In this tutorial you’ll learn how to create dynamic springs using an often overlooked feature inside of Soft Body Dynamics!

New to 3D? Watch my FREE Cinema 4D Lite for the 2D Animator series

Topics covered include:

• Introduction to the Soft Body Dynamics ‘Made of Clones’ option
• Setting up an Emitter to Emit Soft Body Dynamic Clones
• How to use a Tracer Object to create spline dynamic type simulations
• Tips for adjusting Soft Body Dynamic settings for different string viscosity
• Exploring the Dynamics ‘Expert’ tab to create more accurate sims
• Creating Sweep Objects to generate string geometry

Be sure to check out this awesome Nike Air Max 2017 piece done using Houdini that inspired me to try to figure out how to create the dynamic strings in Cinema 4D!

If you have any questions about Creating Soft Body Dynamic Strings in Cinema 4D, be sure to post it in the comments section! If you create anything using this technique, be sure to share it with me on Twitter or in the Comments!  Thanks for watching!


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  1. Hey EJ, I really loved this tutorial! As always You blow my mind with simple, but so effective techniques that I never thought about! Just a question though: Is there a way to stick a toothpaste texture to the sweep? I’d like to have a cool gradient with typical toothpaste colors that sticks to the cylindrical shape during the animation, but since everything in the project is dynamic, I don’t know how to set the proper UV in order to properly apply the texture. Any ideas? Thanks in advance for Your kindness and brilliant projects!

    Cheers from Italy 🙂


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