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Creating Disco Ball Type in Cinema 4D

February 14th, 2018

Learn how to procedurally create, texture, and light some disco ball type in Cinema 4D!

You Will Learn:

• Motext basics
• How to use Connect Objects to Clone Objects onto Motext
• How to add shiny gold textures
• Adding lights and environments for great looking reflections

New to 3D? Watch my FREE Cinema 4D Lite for the 2D Animator series

Download the FREE Motext Lite preset for Cinema 4D Lite

If you have any questions about how to create disco ball type, post them in the comments section!  If you created any cool 3D text using any of these workflows, be sure to share it with me Twitter, Instagram, Facebook, or in the Comments!  Thanks for watching!

Tutorial:

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3 Comments

  1. Cesar 2 years ago

    Hi, awesome tutorial!!!
    I try to do it with my logo, a .ai file that I import and put under an extrude object but I cant do it because that tool don’t have any intermediate points in is options like you mentions in this tutorial so I cant fix the cloner around the edges and the deeptht. Is there any options that I can do it in objects that is not mograph like a some logo or objects that I import from .ai???

    Reply
    • EJ Hassenfratz 1 year ago

      Hello! You have the intermediate points option in the spline object itself!

      Reply
  2. Daria Kovtun 1 year ago

    My tweak on your tutorial 🙂 https://vimeo.com/363685544
    Keep up a good work, your help to beginner motion design artists like myself is quite literally cannot be overestimated!

    Reply

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