Creating 2D Cartoon Fire Effects in Cinema 4D

In this tutorial, I’ll show you how to create cool, stylized, cartoon style 2D fire effects using just Cinema 4D.  We’ll start out by going over how to set up your scene to get the flat 2D shading using the Cel Shader as well as how to set up your camera & lighting.  Then I’ll show you how to create the flame using a bunch of techniques that I also go over in my Cel Shader Paint Strokes tutorial and also show you how to tweak it to get different types of flames.  Finally, I’ll cover how I used the Normal Direction shader to be able to see through our 3D flame geometry to see the match stick.  If you have any questions, be sure to hit me in the comments below!  Have fun and if you make something with this technique, be sure to share it!  Enjoy!

23 Comments

  1. I know this is an old tutorial now, but I just wanted to say I still think it’s great, and as far as I can see online it’s totally unique.
    My only problem is that when I was doing the material for colouring, I could not achieve the same effect as you. When using the default spherical projection it colours the bottom half one colour and the top half the other colour. The only option that got close was by using ‘shrink wrapping’ as my projection, but even that was obviously not the same as yours. Curious to know what options you use, as my material and shader settings are identical to what you use in the tutorial.

    Though I’m using R21, so perhaps things have changed since then.

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