In this tutorial, I’ll show you how to create fun, cartoon style 2D cloud puffs of smoke using Cinema 4D. We’ll start out by going over how to set up your scene to get the flat 2D shading using the Cel Shader as well as how to set up your camera & lighting. Then I’ll show you how to create the puff of smoke and how to animate it ‘poofing’ on and move on to cover how I animated the dissipation/animate off. If you have any questions, be sure to hit me in the comments below! Enjoy!
Hi EJ. I am a big fan of your works. You had mastered the cell shading technique 🙂
Thanks for another great tutorial.
Thank you sir!
You’re the best. Very happy I found your site.
Your tutorials are amazing… Thanks very much for doing these. P.S. The word I think your looking for is “Cloud Plumes” rather than Cloud Poofs! but it is funny every time you say it 🙂
Haha thanks! poofs is more fun though 🙂
Hi EJ,
I’m a big fan, love your work and tutorials. As I was going through this tutorial I know the one the links, the Cell Shader link, is going to a 404 page but I’d love to check out the shaders and follow along with the tutorial. Is there anyway to do that?