Create a Detailed Mars Landscape in Cinema 4D Using Octane Displacement

In this Octane Render for Cinema 4D tutorial, David Ariew will show you how to combine procedural noises to create dramatic martian planet terrains, then add multiple layers of displacement to them.

Use offer code ARIEVBASH to get 15% off any Kitbash3D models!

Helpful Links David mentioned:
Kitbash3D

PureRef

World Creator

Real Displacement Textures

Poliigon

MegaScans

The Rock Essentials

Textures

Osiris LUTs

Want to see more tutorials from David?  Be sure to show him some love, follow him on Twitter, Instagram and Facebook and leave some comments in the comments section & let us know about any Octane tutorials you’d like to see in the future!

Want more Octane Tutorials? Watch our Octane Tutorial Youtube Playlist!

What You’ll Learn in These Videos:

In this Cinema 4D Octane Render tutorial, David Ariew will show you how to combine procedural noises to create terrains, then add multiple layers of displacement to them. We’ll look deep into fog settings, composition, lighting, and color matching techniques. Next we’ll learn how to create displacements by baking out C4D’s default noise types, as well as jumping into World Creator for more advanced terrains. Finally, we’ll create canyon walls and a vertical composition, as well as optimizing the scene. See below for Kitbash3D & displacement map links!

If you have any questions about Mars Landscapes in Octane, post them in the comments section! If you create anything using this technique, be sure to share it with me on TwitterInstagram, Facebook, or in the Comments!  Thanks for watching!

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