Create a Futuristic City Using Octane Scatter and Volumetrics in Cinema 4D

Learn how to create a futuristic city using Octane Scatter, as well as how to use Octane environment fog volume to create dramatic haze and clouds!

Tools Used:
Brograph Luminous

!!!! Save 20% Off Luminous! Use code LIGHTS20 at checkout !!!!

Links Mentioned:
MEGASTRUCTURE
VideoCoPilot Future City Pack

Want to see more tutorials from David?  Be sure to show him some love, follow him on Twitter, Instagram and Facebook and leave some comments in the comments section & let us know about any Octane tutorials you’d like to see in the future!

New to 3D? Watch my FREE Cinema 4D Lite for the 2D Animator series

What You’ll Learn in This Video:

In this Cinema 4D tutorial, David Ariew will show you how to create a futuristic city using Octane scatter, as well as using Octane’s environment fog and fog volume to get dramatic haze and clouds. You’ll also learn useful lighting and texturing tips and how to create flickering lights and animated clouds. This tutorial is perfect for users learning Otoy Octane for Cinema 4D features!

If you have any questions about Volumetrics and Scatter in Octane, post them in the comments section! If you create anything using this technique, be sure to share it with me on TwitterInstagram, Facebook, or in the Comments!  Thanks for watching!

Tutorial:

To keep up with the latest Cinema 4D tutorials sign up to the Eyedesyn Newsletter!

Subscribe

Leave a Reply