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  1. I’m curious how you got the double lined reflection on the iPhone. I download the project file and the reflection does not render with the cel shader texture setup. Is this a specular setting in the specular channel?

  2. How do you conceptualize or whats your process to begin creating in cinema 4d, do you story board, sketch and then go into cinema?

  3. Hey EJ. Sweet tutorial, but I’m left wondering if it’s possible to create the same effect, but use a falloff to control the morphs between poses. I’ve been able to set this up using one object with disconnected geometry, but I can’t for the life of me figure out how to set things up if hierarchy is one of the morph attributes. Any thoughts? Thanks!