Using Cel Shader to Cast Shadows on 100% Luminant Objects

In this tutorial I’m going to show you how you can use Cinema 4D’s Cel Shader to allow for shadows to be cast onto objects with 100% luminance.  I covered the Cel Shader in a previous tutorial but had a lot of people ask me about how this specific task is done so I wanted to go a little more in depth and highlight just the Shadow function in the Cel Shader.

To learn how I recreated this line art style of illustration in Cinema 4D,check out my Creating Line Art Animations Using Sketch and Toon tutorial.

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