Cinema 4D Quick Tip 04: Create a 2D Transparency Fade Effect on 3D Objects

When changing objects transparency using a Display Tag or using an effector, you’ll most likely run into the undesirable effect of the seeing unwanted parts of the 3D geometry being revealed when that transparency is adjusted. ¬†Most of the time, the only way you’d think to get around this would be by rendering everything out and compositing and adjusting opacity in After Effects. ¬†In this Quick Tip, I show you how you can avoid that and make your 3D geometry fade like it was a 2D object without revealing the unwanted parts of the object geometry.

See my previous quick tip on using effectors to fade on Motext referenced in this quick tip.

Example:

fix_trans_issues