Creating Motion Streaks in Cinema 4D Using Sketch & Toon

In this tutorial I’m going to be going over how you can use Sketch & Toon’s Motion lines to create motion streaks or trails inside of Cinema 4D.  First, I’ll show you how Motion Lines work and why it’s different than the Tracer object.  I’ll then cover the different modes and options followed by me demonstrating my workflow that I use for having full control over where motion streaks appear on your objects.  Finally, I’ll cover how to smooth out your motion lines using the Sketch Materials Curve Stroke feature and how you can add Squash & Stretch to your motion lines with the Taper option.

If you have any questions, be sure to hit me in the comments below!  Have fun and if you make something with this technique, be sure to share it!  Enjoy!

Learn more about Sketch Style Tags in my tutorial here

Learn the basics of Sketch & Toon in my tutorial here

Tutorial:

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How to Create Abstract Paint Strokes in Cinema 4D

In this tutorial, I’ll break down how I created this abstract, organic candy paint stroke text inside of Cinema 4D.  I’ll show you how I created the base geometry using Spline Wrap and then I’ll go over how I used the Jiggle Deformer to create some nice organic undulation movement!  The Jiggle Deformer is an awesome way to apply cloth sim like looks to your geometry!  I’ll finish off the tutorial by showing you how I created the material for the text.  If you have any questions, be sure to hit me in the comments below!  Have fun and if you make something with this technique, be sure to share it!  Enjoy!

Tutorial:

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How to Create a Cupcake in Cinema 4D

In this tutorial, I’m going to show you how to create a tasty looking cupcake inside of Cinema 4D.  We will start out by modeling the cupcake wrapper, muffin bit, and the frosting!  Then I’ll show you how you can animate the cupcake getting frosted by using the Mograph Module.  If you have any questions, be sure to hit me in the comments below!  Have fun and if you make something with this technique, be sure to share it!  Enjoy!

Here’s my previous tutorial on How to Morph Between Splines in Cinema 4D

Tutorial:

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Using the Cinema 4D Collision Deformer in a 2D Workflow

In this tutorial I’m going to explore a few of the many uses of the Cinema 4D Collision Deformer and show you how you can achieve a ‘squash & stretch’ animation without adding any keyframes!  The Collision Deformer is super powerful and allows you to emulate types of animations that would traditionally be created by using Softbody Dynamics.  The Collision Deformer allows you to define an object that will collide into and deform, smashing or pushing the geometry of the object that has the collision deformer applied to it.  I’ll show you how to use the collision deformer along with others to create some fun animations that lends itself to a lot of experimentation!   I’ll even dive into some brief Cappuccino to record my movement in the viewport as keyframes! All that and much more in this jam packed tutorial!

If you have any questions, be sure to hit me in the comments below!  Have fun and if you make something with this technique, be sure to share it!  Enjoy!

Learn more about the Jiggle Deformer Here

Learn more about Cappuccino & Keyframe Reduction Here

Learn the basics of Sketch & Toon in my tutorial here

Tutorial:

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How to Create a 2D Liquid Reveal in Cinema 4D

shoes

In this tutorial, I’ll show you how to create a liquid-y 2D reveal or transition wipe in Cinema 4D.    First I’ll go over how I used the Sketch Materials Adjustment options to create a stylized print offset look to my Sketch & Toon object.  Next, I’ll cover how I used a 3D gradient to create the 2D wipe transition as well as going over a little Xpresso to be able to control the gradient wipe with a pair of Nulls.  Finally, I will briefly go over how I used Sketch & Toon Opacity options to fade on strokes over time.

Huge thanks to Tieh-Fei Yu for donating his shoe model that I used in this tutorial!

If you have any questions, be sure to hit me in the comments below!  Have fun and if you make something with this technique, be sure to share it!  Enjoy!

Download Eyedesyn Sketch & Toon Model Free Pack

Learn the basics of Sketch & Toon in my tutorial here

Tutorial:

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Eyedesyn Sketch & Toon Model Free Pack

bannerInterested in digging into Sketch & Toon and want some S&T ready 3D models to experiment with?  This pack is just for you!  Enjoy these 18 total royalty free, commercially ready under Creative Commons models to dive in and start playing around with the Sketch & Toon style and for using in your own projects.  Thanks to all of those who generously donated to the pack.

If YOU have a model that you think would be a nice addition to the pack, be sure to e-mail me!

Download the Eyedesyn Sketch & Toon Model Free Pack here

Watch to Learn More:

 

Learn the basics of Sketch & Toon in my tutorial here

Examples of what’s included in the pack:

Shoes by Tieh-Fei Yu

Shoes

iMac by Joakim Ulseth

iMac

Gifts by Stephen Anderson

gifts

Turntable by Martin Thul

ani_turntable_by_martin_thul

Traffic by Mateusz Marczak

Cars

Wacom Pen by EJ Hassenfratz
wacom_pen

How to Create Bubble Text in Cinema 4D

Bubble Text

In this tutorial, I’m going to show you how you can easily create bubble or balloon type inside of Cinema 4D.  We will start off by using a MoText object and turn it into fun, bubbly, cartoony type!  Then I’ll show you how you can take it even further by using Soft Body Dynamics Pressure settings to make it look like your type is inflating or even deflating like a balloon.  If you have any questions, be sure to hit me in the comments below!  Have fun and if you make something with this technique, be sure to share it!  Enjoy!

Be sure to check out my lynda.com course where I show you how to animate this type of cartoony balloon type using Jiggle Deformers in Cinema 4D!

Creating a Bouncy Cartoon Logo in Cinema 4D

Tutorial:

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Creating 2D Cartoon Style Splats in Cinema 4D

In this tutorial, I’m going to break down my workflow of how to create cool, stylized, cartoon style 2D splats using just standard tools inside of Cinema 4D.    First I’ll show you my initial setup and a couple of different ways you can animate the splatter.  Next, I’ll show you how I got the splatter effect using a combination of tools like Metaball and the Melt Object.  Then I’ll show you how to tweak it to get different types of splats by simply adjusting a few parameters.  Finally, I’ll show you how to animate it with only a couple keyfreames to make it look like a realistic splat.  If you have any questions, be sure to hit me in the comments below!  Have fun and if you make something with this technique, be sure to share it!  Enjoy!

Be sure to check out my other tutorials going over other 2D effects like Fire, Clouds, and Paint Strokes!

Tutorial:

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Integrating Cinema 4D Into Your 2D Workflow with Sketch & Toon

S&T NAB

Cinema 4D is much more than for sexy shiny 3D renders or complex particle simulations!  Cinema 4D’s Sketch & Toon module is a two way bridge for 2D animators wanting to get into 3D as well as for 3D animators wanting to get more into 2D illustrative style animations.

In this presentation from NAB 2015, I go over how Sketch & Toon opens up a whole new world for both the 2D and 3D artist.  I’ll show you the basics of how S&T works and then show you how you can use the many amazing tools available in Cinema 4D to animate your objects quickly and easily that if attempted in a 2D application would take meticulous keyframing.

Big thanks to the folks at MAXON USA and Cineversity for putting this event on and recording and archiving all the NAB presentations.

Be sure to check out all the rest of my available tutorials on Sketch & Toon in my tutorials section of my site.

Have any questions?  Don’t hesitate to ask in the comments!  If you make something, be sure to share it!  Only one way to get better at your craft and that’s to keep on creating!

NAB Presentation:

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How to Offset Sketch & Toon Stroke Draw On Animations in Cinema 4D

In this tutorial I’ll be covering a quick, easy, and keyframeless way to offset the animating on of all the strokes applied to your 3D objects using Cinema 4D’s Sketch and Toon.  First I’ll go over all the different Draw options for animating S&T strokes on and things to keep in mind when it comes to animating strokes on.  Then I’ll demonstrate how you can offset the line art strokes so it’s not a uniform draw on like many of the standard Draw options.  I’ll show some of the things you need to know to have full control over how they draw on as well as providing a few tips on how to avoid lines randomly popping on and off during the animation.

Here’s a previous tutorial where I go over the general Draw options.

Have any questions?  Don’t hesitate to ask in the comments!  If you make something, be sure to share it!  Only one way to get better at your craft and that’s to keep on creating!

Tutorial:

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