How to Create an Elevation Map Using Cinema 4D’s Sketch and Toon

Elevation Contour

In this tutorial, I’ll be covering a cool way to create an elevation map using, you guessed it, Cinema 4D!  I’ll show you how to easily add contour lines to geometry using Sketch and Toon.  I’ll also go over some other really useful concepts like how to create and apply 3D gradients to an object, how to apply a Sketch and Toon material to an object and some of the basics of Sketch and Toon, and how to then animate Sketch and Toon lines so that they draw on.  And I’ll cap the tutorial off by showing a nice trick using the Time Effector to apply constant motion to an object.

Tutorial:

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Using Xpresso to Track Lens Flares to Mograph Animated Clones

movie lynda xpresso banner

In this excerpt from my Cinema 4D Lynda.com Hollywood Movie Trailer Titles Course, I’ll show you how to use some simple Xpresso to be able to track objects to cloned objects animated via Mograph effectors.  In this video, I’ll use the Xpresso setup to track a light to text. By exporting the light & 3D scene data via AEC export to After Effects, you can then composite an Optical Lens Flare that will track to the light using the Track Lights option in Optical Flares.  Check out the technique below and be sure to check out my full 2 1/2 hour lynda.com course by clicking the link below!

Watch Entire Hollywood Movie Trailer Titles in C4D Course

You can also view the rest of my Cinema 4D courses on Lynda.com here.

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Easily Fold Objects Using Joints & Pose Morph Tag in Cinema 4D

mapfolding_lg

In my new tutorial, I’ll be continuing on how to create cool flat 2D design animations using Cinema 4D. In this one I cover how to fold objects such as maps or brochures by introducing you some very simple joint rigging techniques. I’ll cover how to prep your geometry, how to create joints, how to have the joints bind to the geometry so the joints move the geometry by going over the Skin object. Finally I’ll show you how to easily animate the folding by using a Pose Morph tag and setting just a couple keyframes to control it all.  If you’re not familiar with the Pose Morph Tag, be sure to check out my previous Pose Morph tutorial on how it can be used to animate rigged objects.

Tutorial:

Watch my other Pose Morph Tutorial to learn how to use the Pose Morph to morph between object states.

And if you want to learn more about how to use Cinema 4D in your 2D workflow, check out my Mixing 2D & 3D with Cinema 4D & After Effects Lynda.com course where I go over some creative ways to use the tools in C4D for a mainly 2D workflow inside of After Effects.

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Create Chiseled Text Using LoftNURBS in Cinema 4D

movie lynda course banner

In this excerpt from my Cinema 4D Lynda.com Hollywood Movie Trailer Titles Course, I’ll show you how to easily create chiseled text using LoftNURBS.  This technique works best with sans serif fonts but it’s a quick and easy way to add a chisels to your text.  Check out the technique below and be sure to check out my full 2 1/2 hour lynda.com course by clicking the link below!

Watch Entire Hollywood Movie Trailer Titles in C4D Course

You can also view the rest of my Cinema 4D courses on Lynda.com here.

Stay up to date with the latest Cinema 4D tutorials by signing up to the Eyedesyn newsletter!

Animating Baymax Using The Cinema 4D Pose Morph Tag

baymax_wireframe

In this tutorial, I follow up on how I animated Baymax from Big Hero 6 in my Cinema 4D Jiggle Deformer tutorial by using the Pose Morph Tag. If you’re not familiar with the Pose Morph Tag, be sure to check out my previous Pose Morph tutorial on how it can be used to morph between objects. In this tutorial, I’ll go over applying the Pose Morph tag, setting up your poses and then how to blend between the poses. Finally, I’ll show you how I used the Smooth Deformer to relax some of the geometry as well as Jiggle Deformers for some finishing touches.

Watch the full tutorial and download the Baymax Cinema 4D character rig file below.  Be sure to share with me whatever cool new dance moves you have Baymax learn by animating him using the Pose Morph tag!

Download Animated Baymax Character Rig Cinema 4D Scene File

Tutorial:

Watch my Pose Morph Tutorial to learn how to use the Pose Morph to morph between object states.

And if you want to learn more about how to use Cinema 4D in your 2D workflow, check out my Mixing 2D & 3D with Cinema 4D & After Effects Lynda.com course where I go over some creative ways to use the tools in C4D for a mainly 2D workflow inside of After Effects.

Stay up to date with the latest Cinema 4D tutorials by signing up to the Eyedesyn newsletter!

Using the Cinema 4D Jiggle Deformer in a 2D Workflow

In this tutorial I’m going to explore a few of the many uses of the Cinema 4D Jiggle Deformer and even show how I used it to help animate Baymax from Big Hero 6!  The Jiggle Deformer is super powerful and allows you to apply nice ‘springy’, ‘squash & stretch’ and ‘follow through’ type effects to your animations quickly, easily, and without adding any keyframes!  Think of it as a Deformer that allows you to apply that Spring effect that you’ll find in a Delay Effector.  Specifically, I’m going to show you how the Jiggle Deformer can help you in your 2D style animation workflow and I’ll explain why it’s a really nice alternative to hand keyframing the same type of movements using After Effects’ Puppet Tool.  First, we’ll go over the basics and settings of the Jiggle Deformer and the basics what it can do.  From there, I’ll show you how to use it with Falloffs, Vector Maps, and Particle Modifiers like Wind.  Finally, I’ll to demonstrate how super cool the Jiggle Deformer is by showing you how to add some awesome jiggly movement to a character animation created using a Pose Morph Tag.

Tutorial:

baymax_720

Download Animated Baymax Character Rig Cinema 4D Scene File

Watch my Pose Morph Tutorial to learn how to use the Pose Morph to morph to morph between object states.

And if you want to learn more about how to use Cinema 4D in your 2D workflow, check out my Mixing 2D & 3D with Cinema 4D & After Effects Lynda.com course where I go over some creative ways to use the tools in C4D for a mainly 2D workflow inside of After Effects.

Stay up to date with the latest Cinema 4D tutorials by signing up to the Eyedesyn newsletter!

How to Morph Between Splines in Cinema 4D

spline_morph

In this tutorial I’m going to show you a really cool workflow for morphing between splines using Cinema 4D.  This kind of spline morphing animation is awesome for using in conjunction your 2D workflow in After Effects by applying a Cel Shader material to your splines.  The nice thing about using the Cel Shader or just flat colors in the Luminance channel of your material is that when you use Cineware, these type of scenes render out super fast as a Cineware layer in After Effects because you’re not doing heavy shadow or shading calculations.  So to begin, I’ll go over the thinking behind the method I chose and how to achieve a nice, smooth spline morph.  Then, I’ll show you how I build a spline that is able to be affected by effectors to morph from one spline shape to another.  I’ll demonstrate how to use the Inheritance Effector to achieve this morph and ways to make your morph look super sexy and bouncy!  Finally, I’ll show you an alternate method of using MoSplines to morph and the shortcomings of going that route.

Here’s one of my previous tutorials that shows you how to create the 2D illustrative materials using the Cel Shader that I’m using for the objects in this tutorial:

Using the Cel Shader to Apply an Illustrative 2D Style to 3D Objects in C4D

And here’s the scene file I used in this tutorial that you guys can mess around with:

DOWNLOAD CINEMA 4D SCENE FILE

Tutorial:

If you want to learn more about how to use Cinema 4D in your 2D workflow, check out my Mixing 2D & 3D with Cinema 4D & After Effects Lynda.com course where I go over some creative ways to use the tools in C4D for a mainly 2D workflow inside of After Effects.

Stay up to date with the latest Cinema 4D tutorials by signing up to the Eyedesyn newsletter!

Essential Animation Tips for Cinema 4D: Layers

In this tutorial I’ll be covering one of the most overlooked features for organization and viewport speed optimization in Cinema 4D…LAYERS!  If you’ve never worked with them before, you will do yourself a disservice to not watch this and learn how much it can improve your workflow!  I’ll go over the basics of layers, how to add objects to layers, and then break down all of the aspects of each layer and how you can use it to your advantage and optimize your viewport speed to the fullest!

I was once someone who was ignorant of layers and never used them…man am I glad I learned about them!  Without Layers, some of my projects would be unworkable in Cinema 4D’s bogged down viewport.

Watch the Tutorial:

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Essential Animation Quick Tips for Cinema 4D

In this tutorial I’ll be sharing some quick tips to help you be a better animator in Cinema 4D. For those of you coming from After Effects, I’ll relate some of the important animation techniques you probably use very often in After Effects and how they can be done in Cinema 4D.

Topics covered in this tutorial are:

Gimbal Lock: What It Is & How to Avoid It
Quaternion Expression
Overdub
Align to Path Tag
Creating “Roving Keyframes” with the Constant Velocity Function
How to Loop/Repeat a Set of Keyframes

Hopefully after watching these quick tips, it’ll help you be a better animator in your day to day workflow!

Watch the Tutorial:

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